Additionally, they have slightly lower gravity at their surface, due to the surface being closer to the core.Įach planet has the same basic layout of five main layers: the surface, caves, mantle, outer core and inner core. On the other hand, Desolo and Novus have 1/2 the diameter of a planet, meaning that they have 1/8th of the volume. The five planets (Atrox, Calidor, Glacio, Sylva, and Vesania) share the same size and gravity. Planets have unique day/night cycles and power generation, with some planets being better for solar power, and others for wind power. Research Items and Samples are also different per planet, with different colors, amounts of bytes, and research times. Atrox is unique in having four atmospheric resources, with one being unique to the planet, while Desolo, having no atmosphere, has no atmospheric resources. Planets share the same universal resources, while all but Atrox have a Primary and a Secondary resource, which each exists on only two planets. Planets are procedurally generated upon creation of a new save, each having unique characteristics, with different types of Flora, Biomes, and Resources. The moons, Desolo and Novus, orbit Sylva and Vesania, respectively. These are, starting from the one closest to the Sun, Atrox, Calidor, Sylva, Vesania, and Glacio. There are currently five planets, with two moons. Moons exist as well, but they share the same characteristics as planets, and are treated as such. Note, that two triptychs are required: One to activate the engine, another one for the satellite.Planets are astronomical bodies in Astroneer that the player may travel to, explore and construct bases on. The Geometric Triptych is unique to each planet and can be created repeatedly. Only one of the resources is required for each planet. Also, the shield will disappear, allowing the player to leave the engine.Įach Gateway Engine requires a specific resource to create a Geometric Triptych, which is required to activate the Engine. Once it is placed, the engine will activate and reveal an Odd Stone, allowing teleporting to chambers on the surface, as well as to the satellite. There, in the center, is a single platform with a slot for the triptych. The player must take the triptych up one of the three sides to the opposite platform. Once the required item is provided, a Geometric Triptych will appear in the middle and the engine shield will reappear. On one side are three raised platforms, similar to the Chambers, that will require a specific resource, marked with a specific symbol on top of each platform. Once it is open, the player may enter the inside of the sphere. When first approaching the Gateway Engine, it may be shielded if none of the Gateway Chambers has yet been activated on the surface. On the inner part of the central sphere, there are three sides, the top and bottom, each of which will orient the player to be able to run along to get around without issue. There are two pillars that are connected and will easily allow the player to walk onto the outside of the sphere. As gravity changes, the player will be noted by an acoustic signal, in order to reduce confusion.Īs most pillars are not connected to the engine directly, the player will need to jump to be able to attach to the central sphere or build bridges using the Terrain Tool. When approaching any part of the engine, the player will be pulled and oriented to the surface of the structure and will be able to move "normally" along the surface. The pillars and sphere in the center use a different gravity than the planet does. They are spherical structures, with many pillars extending outward and up through the outer core layer of the planets. Gateway Engines are structures that make up the cores of each planet. Proceed at your own risk.Ī close up of an activated Gateway Engine's Odd Stone on Sylva. Spoiler Warning: Information below contains information that may ruin your enjoyment of discovering the game's secrets for yourself.
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